//*************************************************************************************
// EGTB Generator Retrograde Algorithm
//*************************************************************************************

#pragma once

#include "EndGameDbCommon.h"
#include "BuildDb.h"
#include "Terminate.h"
#include "..\Engine\SearchAlgorithms.h"
#include "..\Engine\MoveGen.h"

namespace EndGameDB
{
	// sets unknown values to DRAW value
	void SetUnknownToDraw(uint32 *currentdb, uint8* dtm, int64 dbsize);
}
